🆕 Gludio Gate — what’s new
Every change since 3.0.0, for players. The editor updates itself (click Yes when it asks) and updates all your leveling scripts with it — your zones and settings are never touched. After an update, restart your scripts in Adrenaline once.
3.0.11 — October 2026
3.0.1 – 3.0.10 were test builds and never released, so everything below is new in 3.0.11.
⚡ Faster and steadier
- Fast NPCs — talking to NPCs, clicking their buttons, buying and selling no longer wait fixed pauses: each step goes on as soon as the game answered. A typical shop / gatekeeper / quest visit takes about 1–2 s instead of 5–6 s.
- Less work for Adrenaline — the leveling scripts no longer stay connected to Gludio Gate. Before, every character’s connection ran all the time; the Timer Error / Access violation crashes in Adrenaline came with that work.
- Running now — the top of the editor shows which characters are leveling right now, live (each script only writes the time every 20 s; nothing is read from the game).
- Connect on demand — need the game buttons (Record, Nearby, Set NPC, Pick…)? Click the character in Running now. It connects within about 2 s and disconnects by itself 5 minutes after the last game button.
Editor.txtis no longer needed for that.
đź›’ Shopping list (was Supplies)
- One shopping list for every level: gear to wear and supplies (soulshots, potions, scrolls) — no more shop stops in every zone.
- Towns: a tab per town (e.g. Gludio, Giran, Scroll of Escape), each with its own teleport and its shop NPCs — up to 9 towns. + Add town / Delete this town.
- Per item: Buy up to, Go back at, Wear it and Only at levels (a grade like D grade or a level range like Lv 40-45).
- The character goes to town only when an item of its levels runs out (less than Go back at) or when it has no gear for its new levels yet — then it buys everything it needs and goes back to its farm spot.
- Move the zone shops here… — moves the shop stops of all your zones into the list (by town); the walk to each farm spot stays the same. Undo changes puts everything back.
đź§™ Start wizard
- Script … menu → New script with the start wizard… — pick the levels (e.g. 1 to 40), one zone every N levels, a class gear preset, and soulshots / Scrolls of Escape / potions.
- It makes the zones and a filled shopping list (the High Five shops of Gludio and Giran with their buttons).
- It never makes up routes: you then record each zone’s farm spot and, in the shopping list, the walk from each town’s teleport to its shop NPCs — then Save.
đź§ Simpler zone page
- A zone now shows just its teleport and farm spot. The gatekeeper, shops, buff stops and quests are behind More settings — one line says what is there (e.g. gatekeeper Bella, quests: 1); Show opens them.
🏕️ Safe zone (farm spot)
- On the farm spot’s Map: 🛡 Set safe zone, then click the map where it should be (drag it to move it, right-click → Clear safe zone).
- When a buff runs out while farming, the character walks to the safe zone, kills whatever followed it, then does the rebuff trip.
- Every part has a time limit (walk, standing still, fight). If it doesn’t work out it falls back to the old way: Scroll of Escape, then the rebuff trip.
- Switch it on/off per farm spot with the checkbox on the map. No safe zone set = the bot keeps farming when the buffs run out, like before.
🗺️ Route map
- Drag with the left mouse button to move the map (when Draw is off); the next map squares load as you go.
- Center on character button.
- Uses less memory on big maps.
✨ Buffs
- A buffs step is skipped as a whole when the character already has all its buffs — no more teleport to Giran and straight back to Gludio.
- Switch it off per buff stop: Skip the buffers when all buffs are still on.
⚔️ Gear presets
- Script … menu → Gear preset (class weapon / armor)… — pick a class (dwarf, knight, dagger, archer, fist fighter, polearm, heal, titan, kamael, …) and its weapon and armor go into your gear shops: no-grade at Gludio (Sydnia, Simplon), D and C at Giran (Graham, Radia). Edit, copy or add your own presets.
- Shows how much adena a preset costs.
- Save as a new script with a preset → one script per player / class.
- Opening a script whose shops have no gear offers a preset.
👥 Party
- Party button — parties with a leader, members and their role (Fighter / Healer), for your own party scripts. Saved in the script’s ini (
[Party1]…[Party5], the format is inPARTY.txt). - Lists every character that ran a leveling script — no need to start
Editor.txton each one first. - Check my setup warns about party problems (e.g. the leader is not one of its members, no safe zone for the party to regroup).
đź§ Zones
- The zone list looks like the trip cards — every level range is a header (Lv 5-15), its zones are numbered steps joined by a line, with a badge for what each step does: FARM / BUFFS / SHOP / QUEST / WALK.
- Importing a zone pack (e.g. one Buffs zone) into levels you already have: Yes now adds it as a step before your farm spot; replacing your zones is No. The farm spot always stays the last step.
🛡️ Fixes
- A character that was already in game when Adrenaline started (Adrenaline sees an empty bag) no longer travels and buys everything again — the log says to relog it, and it waits.
- Item teleports (e.g. Scroll of Escape: Kamael Village) right after the script starts no longer say no item, and a failed one no longer walks the routes from the wrong place.
- The version is shown in the title bar (before, About always said 3.0.0).
đź§ą Removed
- Stats, Alerts and the stats history. Zone stats stay (button at the top).
- The Game link section in Settings (not needed any more).
3.0.0 — 17 October 2026
- Rebuilt as a modern Windows 11 style app (same features as 2.0.0).
- Quests: Add this quest makes the walking routes between the quest NPCs by itself (needs geodata).
- Mail button: takes your mail by clicking the game window for you.
- Buff stops: Skip the buffers when all buffs are still on; buffs the game names differently are recognised; Add my target.
- Fixed: dialog buttons with a double space in their text; reading the target while mobs die no longer risks an Adrenaline crash.
Older versions: see Releases.
âť“ L2 itself shows a Critical Error?
That is the game client, not Gludio Gate:
- “The system file may have been damaged… (Bad name index …)” while entering the world → a damaged client file: close the game and run your server’s updater / full file check.
- A crash in nvd3dum.dll → the NVIDIA graphics driver: update or reinstall the driver; with many clients open, lower their graphics settings.
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